Elrond City White Paper 2.0 - EN
  • ๐Ÿ“œAbstract
  • ๐ŸŽจCollections
    • 1๏ธGenesis
    • 2๏ธExpansion
    • 3๏ธCitizens
  • ๐Ÿ’ฐREWARDS
    • ๐Ÿ›ก๏ธStaking
      • โš–๏ธEvents
      • ๐ŸŽฅSeason
      • ๐ŸŒ†My City
  • ๐ŸŒECOSYSTEM
    • ๐Ÿ™๏ธThe City Wallet
      • ๐Ÿ’ฌPropositions
        • ๐Ÿ–ผ๏ธ1. NFTs
        • ๐Ÿช™2. Tokens
        • ๐Ÿ‘ช3. DAO
      • ๐Ÿ—ณ๏ธVotes
      • ๐ŸงชLevels
    • ๐ŸŽฎThe Sandbox experience
    • ๐Ÿช™$ECITY
      • ๐Ÿ“ŠInitial allocation
      • ๐Ÿ”“Unlock schedule
  • ๐Ÿงฉ Custom Citizen Process
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  1. ECOSYSTEM
  2. $ECITY

Initial allocation

The $ECITY token will be the beating heart of Elrond City. Designed to reward holders and early adopters, it will be the de-facto currency and governance system of the Elrond City ecosystem.

The supply of the token will be hard-capped at 1 000 000 $ECITY tokens. Before the injection schedule starts, a portion of the token's total supply will be pre-minted to better prepare for the launch of the token.

  • 10% of the total supply will be allocated to the team to support continuous development of the project. These funds are to be unlocked gradually over a period of 5 years.

  • 5% will be used for the Insurance fund, stored in a multi-sig wallet and to be used in the event of a hack that would affect users in any way.

  • 10% of the total supply will be stored in a multi-sig wallet to support the Bounty program, and to act as a safety measure.

  • 5% are to be used as initial liquidity and redistributed to incentivize Liquidity Providers, in order to have a liquid market for the $ECITY token as soon as possible.

The remaining 70% of the supply are to be redistributed to holders through active and passive rewards over a period of 5 years, as described in the next section.

Recap:

Allocation
% of total supply
Quantity
Unlock period

Holders

70%

700 000 $ECITY

5 years

Elrond City Team

10%

100 000 $ECITY

5 years

Insurance fund

5%

100 000 $ECITY

None

Bounty program

10%

50 000 $ECITY

None

LP incentives

5%

50 000 $ECITY

To be defined

Previous$ECITYNextUnlock schedule

Last updated 2 years ago

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